From the monthly archives:

May 2008

Yahoo Promotes Open Development

by tahsin on May 11, 2008


Yahoo announces its Yahoo Open Strategy (Y OS),it offeres a vision that, if realised, could give back the company the mojo it lost several years ago. [click to continue...]

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Review:Acer Aspire 6920

by tahsin on May 10, 2008

The 16inch Aspire 6920 beams with notebook cinema excellence, enhancing high-def digital life with truly immersive audio and captivating video! [click to continue...]

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Gear4 unveils “Duo”

by tahsin on May 9, 2008


Gear4 is already well know for it’s range of portable iPod speaker docks and also non-portable products. [click to continue...]

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HTC Unveils ‘TOUCH DIAMOND’

by tahsin on May 7, 2008

The Touch Diamond is crafted with precision to fit comfortably in a user’s hand without compromising on features or functionality. Blending contrasting design elements of metal and unique geometric facets, the Touch Diamond complements a user’s personal style. [click to continue...]

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GTA IV Review

by tahsin on May 6, 2008

Grand Theft Auto needs no introduction to anyone remotely familiar with video games. But for the PlayStation 3 and Xbox 360 entry in the series, Rockstar has upped the ante, creating a startlingly realistic reinterpretation of New York City as backdrop to a violent crime epic. In it, damaged goods Serbian war vet Niko Bellic ventures to Liberty City in search of closure, all the while coming to terms with the harsh realities of The American Dream. People die, others find happiness, the dream fails to deliver on its promise, and players join Niko on a journey through a world where everyone is flawed, where it seems everyone is consumed by their own obsessions.

It’s a brutal ride for almost everyone in Niko’s journey from off the boat yokel to mass murderer, but what is the Grand Theft Auto IV experience like for the player?

It’s A Hell Of A Story: Niko’s life in Liberty City is violent, tragic and enthralling. Rockstar North’s ability to make the player emotionally invest in GTA IV’s characters is a rare achievement—and this is one aspect of the game that the team came close to perfecting. Outside of a handful of either slightly annoying or forgettable cast members, GTA IV’s supporting players are as much of a draw as firing RPGs at a car filled with Russian gangsters then fleeing from the LCPD at high speeds in a Turismo.

You Belong To The City: The level of detail packed in to every aspect of Liberty City’s boroughs is simply astounding. On a micro level, seeing the neighborhood change from industrial to residential, from posh to sketchy, is impressive. Taking a macro perspective of whole islands during a leisurely helicopter flight can be awe-inspiring.

Shooting The Shit: Combat works. With a free-look option for targeting whomever your want to be on the receiving end of a bullet and a lock-on reticule for quick, dirty, accurate gunplay, ventilating lowlifes is precise and almost entirely free of frustration. That Niko can pull off headshots with analog precision is something I wish I’d learned to perfect earlier in the game. That said, trying to shoot out someone’s tires with any accuracy while doing 90 MPH on a motorcycle isn’t handed to you on a plate. Trying to shoot while driving can be frustrating—especially when the mechanism for switching weapons is remapped—but sensitivity options certainly help.

Friends With Benefits: You may occasionally grow weary of fending off friendly invitations to go for a drink or a trip to one of the cities fine gentleman’s clubs while you’re busy trying to recover someone’s heroin, but cultivating friendships is more beneficial than not. The pay off—helpful nurses, gun running buddies, posses on demand—make your life in Liberty City much easier.

Driving Mr. Bellic:
With two solid dedicated online racing modes and a slew of street dragging side missions, Rockstar had to get driving right. It did. Pulling off bad-ass parking brake U-turns is oh so satisfying. GTA Race—think Mario Kart with RPGs instead of koopa shells—is a better effort than many dedicated driving games. GPS directions are very, very welcome.

Multiplayer: GTA IV’s fifteen multiplayer modes, each with a host of options, could have easily comprised a standalone release. Simple Deathmatch is fun, but playing it on Happiness Island with nothing but rocket launchers and knives makes it shine. Team-based modes, like Cops ‘n’ Crooks and Team Mafiya, elevate multiplayer from simple fragfest to strategic, frenetic car-jacking fun.

The Extras: Watch hours of television. Take on challenging assassination missions. Perfect your darts game. Shoot the flying rats—all 200 of them. Establish new friendships. Go on dates. Surf the Web. Stunt jump! When you’re done with GTA IV’s main story, you’ll have plenty of fun just messing about. We were amazed to find how much there is to do.

Radio, Radio: So many guilty pleasures: Q Lazarus, Genesis, Godley & Creme. Some new favorites: The Boggs, Justice, Boys Noize. Talk radio is genuinely funny and ad spots provide hilarious social commentary.

Grand Theft Auto IV is a powerful game. After blazing through the core story line, having made certain decisions that affected how the narrative played out, I longed to return to the world to experience what I had missed. I recall watching every one of the game’s trailers after completing it, reminiscing about GTA IV’s tragic, colorful yarn. It’s a hell of an accomplishment on many levels. Graphically, it’s not as pretty as some other PS3 or 360 offerings—to which it will be unfairly compared—but what it may lack in pixel pushing performance, it makes up for in visual design. Using the cell phone as an interface for maintaining relationships, seemingly a minor thing, is brilliant.

Sandbox-style, ultra-violent games like Grand Theft Auto aren’t typically my thing, but GTA IV has made me a fan. A fanboy. Rockstar North has addressed virtually every single one of my personal hang ups about the series, crafting one of the most memorable experiences in gaming. We hate to gush, but it’s just that good. Flawless? No. But it’s about as close to a game can come to being perfect.

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O2 XDA Orbit Review

by tahsin on May 4, 2008

The Orbit is a member of the XDA range which has been designed by O2. The mobile handset is not only a highly specified piece of equipment but it is slim & stylish in looks & design. [click to continue...]

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O2 Cocoon Review

by tahsin on May 4, 2008

The beautiful O2 Cocoon is a state of the art 3G fashion phone which has desirable looks & built in Technologies. [click to continue...]

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LG U970 Shine Review

by tahsin on May 2, 2008

The U970 Shine is a 3G phone which comes in a luxurious stainless steel casing with a beautiful mirror effect screen. [click to continue...]

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LG KU990 Review

by tahsin on May 2, 2008

The LG KU990 Viewty is a touchscreen 3G mobile phone which comes with a high quality camera & imaging features [click to continue...]

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LG KG800 Chocolate Review

by tahsin on May 2, 2008

The LG KG800 is also known as the LG Chocolate & this is due to its luxurious & sleek design. The phone comes with a touch sensitive pad & navigation. [click to continue...]

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